tisdag 21 juli 2009
torsdag 9 juli 2009
Beast
onsdag 3 juni 2009
Skye
fredag 8 maj 2009
Yay
Things is moving along fine. We got out first beta up and running. Today ive managed to enlarge our walker, and adjusted the texture. But when i imported it to the game i found out that the collision cylinder has a limit. When i resize the cylinder on the height over 100 the bot stops moving. it just stands around looking stupid. But as soon as the collision height is under 100 the bot seems to work fine. That made me think that i needed to create another collisioncylinder on top of the old one. I searched the forums and found nothing. But after some hours of testing i managed to come up with this

YAY two collision cylinders.

YAY two collision cylinders.
söndag 3 maj 2009
lördag 2 maj 2009
Milestone
Alot has been going on, i havent had time to update this blog due to ive been working nonstop on the mod. Where to begin?. First of all the milestone of the project in school has been done (its now 5weeks into the project in school). I talked about the pipeline and about unreal 3 engine a bit. http://blog.sanctum-game.com/ you can see the presentation of the game there.
Ive been doing alot since the last update. Ive modelled the second mob, and alot alot of props to go into the game. I will be updating very soon with screenshots of our mod. We havent post any screenshots cause we want the game to look really badass before we do it. We have come very far in the process and yet there isnt any big problems. We will be competing in makesomething unreal in the upcoming phase. Iam very exited.
Ive been doing alot since the last update. Ive modelled the second mob, and alot alot of props to go into the game. I will be updating very soon with screenshots of our mod. We havent post any screenshots cause we want the game to look really badass before we do it. We have come very far in the process and yet there isnt any big problems. We will be competing in makesomething unreal in the upcoming phase. Iam very exited.
måndag 6 april 2009
Week 6

This week has been a really thrilling week. Monday we meet up with the group and got our own workspace at the school. We have a dummylevel up and running and lots and lots of scripting has been done. Myself have worked on creating the first mob. It is now ingame and working with animation. I also started to work on the second mob, the modell is done with normalmaps, its just the textures left. Emmy in the group is the one who textured the first and the second mob.
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